A complete multiple page character sheet for a fifth edition tabletop role playing game. Also includes a character creator for quickly making characters. Customizable 5 page character sheet: - Create, save, and edit multiple characters - Automatically calculate: ability modifiers, armor class, skill bonuses, etc. Track hit points, damage, temporary hp - Highlights skill proficiencies. D&D 5e Multiclassing Spell Slot Calculator This calculator uses the multiclassing rules found in the 5th Edition Player's Handbook, with the assumption that artificers will be treated as half-casters, like paladins and rangers.
- He also ends up with only 4 spell slots (x2 1st level Paladin and x2 2nd level Warlock) as opposed to 6 if he chooses not to multiclass. On the plus side, 3 levels of Warlock give him 2 cantrips and x2 2nd level spell slots that recharge on a short rest (vs long rests for his Paladin spells I believe) for more Smiting.
- Additional Spell Slots: Spell Slots. Level 22 - 1 2nd level spell slot. Level 30 - 1 3rd level spell slot. Level 34 - 1 4th level spell slot. Level 42 - 1 5th level spell slot. Level 50 - 1 5th level spell slot. Aura of Protection Improvement: At level 22, the range of your auras of protection and courage increase to 100 feet. Healing Aura Feature.
- To use spell points rather than spell slots! To be less snarky, I'm looking for a system that's at least as flexible as the current, 5E implementation of specifically Wizard prepared spell slots, while not being ridiculously overpowered by near limitless casting of 5th level spells. I think spell slots are great.for the Dying Earth.
5e Multiclass Spell Slots Calculator Download
I'm jumping back into DMing D&D after decades off, and I have some questions about the 5e multiclassing rules. Specifically, how to determine spell slots when combining a spellcaster class with the Warlock class?
One of my players wants to be a Paladin/Warlock. I'm trying to figure out if the player uses the Paladin advancement chart on pg. 83 or the multiclassing chart on pg. 165 to determine how many spell slots he should have? My confusion stems from the way Pact Magic works with multiclassing.
Basically, if you multiclass a spellcaster and Warlock does that count as 2 spellcasters (so you divide your Paladin levels by 2 rounded down for the purpose of figuring out your spell slots) or just a single spellcaster (so you use the Paladin's standard spell advancement)?
For example, a Paladin 3/Warlock 3 should have the following spell slots:
1. x3 1st level Paladin spells slots and x2 2nd level Warlock slots.
OR
2. x2 1st level Paladin spells slots and x2 2nd level Warlock slots.
OR
3. Neither, I'm totally doing this wrong.
I'm hoping you guys can help me out!
One of my players wants to be a Paladin/Warlock. I'm trying to figure out if the player uses the Paladin advancement chart on pg. 83 or the multiclassing chart on pg. 165 to determine how many spell slots he should have? My confusion stems from the way Pact Magic works with multiclassing.
Basically, if you multiclass a spellcaster and Warlock does that count as 2 spellcasters (so you divide your Paladin levels by 2 rounded down for the purpose of figuring out your spell slots) or just a single spellcaster (so you use the Paladin's standard spell advancement)?
For example, a Paladin 3/Warlock 3 should have the following spell slots:
1. x3 1st level Paladin spells slots and x2 2nd level Warlock slots.
OR
2. x2 1st level Paladin spells slots and x2 2nd level Warlock slots.
OR
3. Neither, I'm totally doing this wrong.
I'm hoping you guys can help me out!